Hey ๐ŸŠ๐Ÿ’•

Here are a few game prototypes I am doing to learn pixel art and game development.

Feel free to leave comments, they help a lot!

Press ESCAPE to go back to main menu any time.

_

Pixel Pirate ๐ŸŠ๐Ÿดโ€โ˜ ๏ธ
Arcade Platformer
Play as Croks the pirate and keep away evil seagulls!

Controls ๐ŸŽฎ

Keyboard 
Arrow Keys - Move and Jump
Space - Shoot

Controller
Left Stick - Move
A - Jump
X or B - Shoot

_

Canyon Race ๐Ÿžโ›ฐ
Top Down Racing  
Race against green creatures in dangerous canyon tracks!  

Controls ๐ŸŽฎ

Acceleration is automatic. No brakes!  

Keyboard  
Arrow Keys - Turn

_

Bib Town ๐Ÿ‘ป๐Ÿฌ
Top Down RPG with dialogues  
Very early yet and not interesting, mostly a showcase of my pixel art.  

Controls ๐ŸŽฎ

Keyboard  
Arrow Keys - Turn  
Space - Talk / Interact  

_

Last Update (April 7th)

Bib Town:
- Music
- Dialogue sounds + better dialogue UI
- New sprites for Tut and Zaz + shadows for everyone
- Colliders for the tilemap
- Smoother movement

StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorDoot
GenreAction, Platformer, Racing
Made withUnity
Tags2D, Pixel Art

Development log

Comments

Log in with itch.io to leave a comment.

(+1)

Loved the racing game and the art in all of  them!

(2 edits) (+2)

In pixel Pixel Pirate yours sails are off - they are at angle to boat -which is necesary for gameplay but looks really bad - maybe if you get rid of sails and replace it with only ropes or rolled up sails it would be better. Also movement mechanic is bad - you have to consider accelerations and handicaps (you are considered jumping just after falling but also if player press button just before connecting to platform he should jump).
Canyon race is kind of nice but for me you chose bad colours - it isn't obvious  for my eye if hole is hole or maybe rock. But that one is really fun to play :D
As for rpg mock-up grass looks odd on roof if that house also have normal roof.
It's nice that all of mock-ups are so much different. I'm curious what you will do with isometric.

(+1)

Thanks a lot for the detailed comment! That is really useful ๐Ÿ™‚